My Projects

Combat Demo

A real-time combat prototype showcasing fluid melee mechanics and versatile player movement. Chain together light, heavy, and charged attacks while weaving in backsteps, rolls, and aerial dodges to outmaneuver a relentless zombie horde.

Continually evolving as a foundation for more advanced combat encounters.

Fantasy Cats

A turn-based dungeon crawler rogue-like featuring Medieval trope-inspired cat heroes battling hordes of skeleton enemies.

Designed dynamic combat systems, diverse character abilities, and a rewarding progression loop with randomized upgrades after each victory.


Gravity Cats

A one-button parkour platformer where cats master gravity inversion!

Designed six increasingly challenging levels with hidden secrets to encourage exploration.

Combines inspiration from Mario and Dark Souls to create a learn-through-failure experience with tight, minimalist controls.

Moonshot

A rocket-building game developed for Art Center Game Jam 2024.

Focused on designing physics-based systems for ship construction, flight dynamics, and player feedback.

Balanced gameplay to create satisfying launches and progression. Collaborated closely with an art team to bring the concept to life.